AI Insights · Timothy · December 2021
Top 5 Stickman Games on Android in Oceania: Q4 2021
Explore the performance of the top 5 Stickman games on the Android platform in Oceania during the fourth quarter of 2021, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the Stickman games genre on the Android platform in Oceania saw varied performance metrics among the top 5 applications. Here's a detailed look at their performance:
Stickman Hook experienced a fluctuating trend in weekly downloads, starting the quarter with approximately 2.6K and peaking at nearly 3.9K by the end of December. The game's weekly revenue showed minor fluctuations, ranging between $22 and $55 throughout the quarter. Active users demonstrated a notable increase from around 12.2K in late September to approximately 14.9K by the end of December.
Stick War: Legacy saw a gradual increase in weekly revenue, peaking at about $1.3K in the final week of December. Weekly downloads showed some variation, with a peak of around 2.5K in early November and ending the quarter at roughly 2K. Active users also showed a slight upward trend, rising from about 5.9K to 6.8K over the quarter.
Supreme Duelist had a consistent performance in weekly downloads, starting at 1.1K and reaching around 1.9K by the end of December. Revenue remained minimal, with occasional small spikes. Active users remained relatively stable, fluctuating slightly around 16.5K to 18.3K throughout the quarter.
Draw Hero 3D: Draw Your Weapon maintained steady weekly downloads, with minor fluctuations and a peak of approximately 1.4K in early November. The revenue was almost negligible, with only a couple of weeks showing minimal earnings. Active users showed a decreasing trend, starting at around 2.9K and dropping to about 2K by the end of December.
Stick Red boy and Blue girl had a varied performance in weekly downloads, peaking at approximately 2.2K in mid-October and gradually declining to around 450 by the end of December. Revenue remained minimal, with only occasional small earnings. Active users also saw a decline, starting at about 2.6K and decreasing to around 1.2K by the end of the quarter.
These insights are brought to you by Sensor Tower. For more detailed analysis and data, visit Sensor Tower.